Digital Storytelling Carwell
One way that libraries are advancing their ability to create interactive education content is through the use of digital story telling. This can be through a variety of different means such as videos, online games, blogging, and in the case of some projects coding. One such coding project conducted by a teacher named Jenny covered how she would "produce music from do it yourself (DIY) instruments to accompany her animation while she coded the movements with Scratch (When in Doubt pg 8.)". Jenny used the coding site Scratch to create an animated illustration to complement her interest in "teaching, literacy, and humanitarian international law." By using digital storytelling Jenny was better able to connect her passion for music and her desire to teach with a medium that would both bring together her interests and bring life to her presentation. Scratch is a site that I have personally used in the past in an attempt to learn some basic coding and I know it can be used as a great educational aid. It is relatively easy to learn and once you have a set idea for what you want to make you can strive to either make an interactive story using it or explore potentially making a short game or animation. Creating interactive forms of digital storytelling such as games or short stories is a great way to strive to get your audience directly invested in your story and enhancing their ability to retain what your trying to teach them.
Works Cited
Lemieux, Amélie, and Stephanie Mason. “When in Doubt, Map It Out: Teachers’ Digital Storytelling Researched through Documentation.” Canadian Journal of Learning and Technology, vol. 48, no. 1, Dec. 2022. EBSCOhost, search.ebscohost.com/login.aspx?direct=true&db=eric&AN=EJ1362760&site=ehost-live&scope=site.
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